So Keita Takahashi, the designer behind Katamari Damacy, is making a game where - by the looks of things - you control either end of a stretchy worm boy with the two analogue sticks and use his body to herd animals around.
It seems the player will have some control over the tension in the body, and will be able to make the two ends fly into the air, trailing the body around like a colourful streamer. And eat the animals too, which then form lumps in the body which work their way down, presumably due to some revolutionary peristalsis physics engine.
Multiple players may join in for all kinds of entanglement too.
It's called Nobi Nobi Boy, and it's shaping up marvellously. He makes it seem almost effortless - and how many other games do you see demoed in this state - just a mechanic, with no game at all?
Tuesday, November 13, 2007
Subscribe to:
Post Comments (Atom)
1 comment:
Nice blog Ricky.
I like the look of Nobi Nobi Boy although heaven knows if it'll be fun or even what the gameplay consists of. I think at one point the player was trying to catapult the animals. Actually that does sound fun.
Post a Comment