Friday, April 11, 2008


Had a great meeting last night about a new collaborative project with Daniel. All the really high level things have been thrashed out, and it looks like there will be enough overlap with Hohokum that I can reuse a lot of the code, which should mean we can concentrate on some interesting gameplay and visual treatments.

On that subject, a playable version of Hoho is now long overdue - I just need the time to bash out a string of small levels that introduct all the basic concepts. They're mostly all designed in my head even! It won't be this weekend though - the beta for Flora is next week and I'm going to Olympic Studios to record some songs with the Cock on sunday.

Once I stop being so busy, I can't wait to check out this game by Walaber - the JelloCar dude. I'll be interested to see how such complex motions have been mapped to the two analogue sticks..

Gymnast - launch trailer from Walaber on Vimeo.

No comments: